Since its Early Access launch earlier this year, our cyberpunk, grid-based, dungeon crawler Conglomerate 451 has been growing and improving with each update. The continued community feedback has been the source of, and inspiration for so many of the changes, tweaks, and bug fixes that have been introduced since we first put this game into the hands of the players.
We had planned to exit Steam Early Access in October 2019, however with the help of our community, we’ve noticed many opportunities to improve existing gameplay, add new content, and update features to better serve Conglomerate 451 players. We want to come out of Early Access with a truly great game, so instead of releasing the full version we have decided to remain in Early Access a little while longer and aim for February 2020.
Right now we’re working on quality of life features, more loot, new collectibles, and better rewards. Stay tuned for news about new bosses, Steam achievements, and story mode. We hope you’re going to be really excited for all this and more.
Below you can see the updated Early Access roadmap that will give you a better idea about what to expect and when. Get a higher resolution roadmap image here.
About Conglomerate 451
Set in a city overrun with corrupt corporations, assemble a squad of cloned agents in a bid to restore order to sector 451. From altering your agents’ DNA and installing ability-granting neural implants, to equipping them with powerful cyberlimbs and literally hacking the world around you mid-conflict, you’ll need to take every advantage you can get. Not only will agents lost in battle lose all their previous progress, starting again as a fresh clone, but even basic wounds can have a lasting impact on your agents, evolving into permanent disadvantages